However, it'd probably be useful in some cases for Celestia to print at least the max supported texture size (what Celestia should really do is report an error when it can't load a huge texture.). So once someone says "I have a eMac running 10.3.x." or "I have an iMac 20" I bought yesterday running Tiger 10.4." then it tells you what the GL version is, what the graphic card is, in short, just about everything needed for troubleshooting. It's only suitable as a demo now, and I'd be very surprised if a production-quality product was available in less than a month, for 10.4.1.Īnyway, the OpenGL info produced by Celestia (Windows + Linux) is really overkill for OS X, because unlike on Windows and Linux, OS X video drivers only get major updates very rarely. Besides, it works great!" Ok, so Tiger 10.4.0 runs GLSL fine, except the software renderer lacks many other GL features (extensions) that make it usable at all. Right now Apple is saying, "it's too hard to implement hardware-accelerated GLSL so we're going to offer a software renderer for now. Well there are many ways to implement 2.0. The target release is mid-May to late May. ![]() Update your Freelancer game to version 1.4 with this unofficial. I am quite new with OpenGL, but if I understand right, these extensions are quite old and even already included in the core functionality. So are what we really trying to say is that we need to have OpenGL 4. OpenGL Extensions Viewer Freelancer v1.4 patch (unofficial) Free. Alias Design strongly recommends having hardware support for OpenGL 2.0 or higher Alias Design and the OpenGL Extensions Viewer both agree the system currently supports only OpenGL 1.1, with no hardware acceleration According to AMD's online specs, the graphics card provides hardware acceleration for OpenGL 3. Check the OpenGL version of the GPU: How to check opengl version. I use OpenGL Version 4.5.0, but somehow I can not make texturebufferobject extensions work for me ('GLEXTtexturebufferobject' or 'GLARBtexturebufferobject'). ![]() Using OpenGL Extensions Viewer, this appears to be a OpenGL 4.1 Unsupported. Renderer : Mesa DRI R200 20040929 AGP 4x x86/MMX/SSE2 TCLīlindedByTheLight wrote:Supposedly - if the rumor sites can trusted 10.4.1 will bring 2.0 implementation. The GLARBgetprogrambinary not supported seems to be the issue. The highlighted area in the image above shows the OpenGL version of this machine is 4.0. Code: Select all Vendor : Tungsten Graphics, Inc.
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