![]() Once both have been placed you can then jump up the blocks and reach the wall at the top, going through the door. ![]() The second is placed in the middle of the wall, on top of the previous block, and going upwards to the top left corner of the wall. The first should be placed diagonally from the centre of the wall on the right and going down to the base of the wall, slightly hanging off the edge in the left corner. You only actually need to use two blocks. The solution here is to place the rectangular blocks on this model so that they spawn within the main room and can be used to reach the platform above. To the left of that is a model of the wall you just saw. Just to the right, you will see an opening and inside there are three rectangular blocks that you can pick up. Head into the building surrounding the island and follow the corridor down until you reach a wall ahead with crystals in it. Make your way back down the bridge and then take the other path this time, all the way up to the entrance to the large floating island. Pull this switch within the model to spawn the final bridge and open the way ahead. Hold out the bridge and position it close to the broken path which you didn’t go down to have it connect the two ends together and form a complete path.īefore you leave, look to your right to find another small island with a switch on it. Pick it up and climb up the small rocks on your right. Sitting on the pedestal underneath that model is a bridge segment. Take this one instead.Īt the end, you will find a small model of the area you are currently exploring. Instead, turn to your right to find another path. Hit the next switch, but don’t walk along the bridge ahead. Pull that switch and walk along the bridge that spawns. When you reach the island connected to the end of this bridge, you will see a switch on your left. Take that path and walk along the bridge at the end. Once at this point, turn to your right to find a path leading upwards. The start of the level begins in a tunnel and all you need to do is walk through it until you reach the outside area, where you can see the floating island in the distance. The Spiral is another short section of the game, but it utilises Maquette’s unique recursive gameplay in new ways. In this guide: Maquette – The Spiral Walkthrough And Puzzle Solutions With both towers touching, you can jump onto the platform on the left and cross over the towers in the middle to get to the exit.This Maquette guide will take you through The Spiral and provide a walkthrough for the entire level, as well as showcase all the puzzle solutions so you can get to the concluding chapter of the game. Once you cross over the first part of this puzzle and get to the deeper hole where the structures are coming off the sides of the walls, you should see that the tips of both towers are now touching, allowing you to walk across them rather easily. Place the two tower models onto the grid in this way in order to create a clear path to the other side. It is important that you position the taller parts of the tower in this exact way as the towers need to be able to overlap on the second part of this puzzle to create a link between them as they come off the sides of the wall. Go to the start of the puzzle and place both of the tower models onto the grid in the same way that you see in the image below. You will need to position the two tower models on the grid in such a way that will allow you to get across to the second part and also give you a grid to the other side. The exit for this area is tucked into the wall. ![]() Getting over to this hole can be a little tricky as you need to make a bridge to get over to this point and then need to also consider the changed grid on the other side. I opened the Window and the cool air streamed in …”. The solution that you used to get across earlier may not allow you to get to the other side.ĭepending on how you placed the structures, you may see a hole in the far wall with the message “One day I wanted a breeze. Solving the first part of this puzzle is quite easy but you will get to the second half where the structures are coming out of the walls sideways. You will need to allow some overlap between both of the models in order to create a bridge that will allow you to easily walk over to the other side without falling into the gap. This puzzle shows up later into Maquette where you must use two small building models and place them on a grid where they will appear in front of you full-sized.
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